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"Miséricorde" (2022)

CGI short film, school team project.

Responsibilities : Art direction, Character sculpt & retopology, Lighting, Compositing.

Visual development

Visual development

I designed the characters and did color tests to plan the lighting.

3D assets

3D Assets

I sculpted the executioner, and did the retopo of both characters. I also modelled the hammer and textured it along with the the rope.  

As for lighting, i did the base rig and lit half of the film's shots. Same goes for compositing

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